Command Box v2025.11.14 cho Blender: Tải về bản mới

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Command Box

Command Box là một addon dành cho Blender, giúp tối ưu hóa giao diện người dùng và quy trình làm việc bằng cách cung cấp quyền truy cập nhanh chóng đến nhiều lệnh và chức năng đa dạng. Tìm hiểu thêm về FilmConvert Nitrate.

Các tính năng

1. 3 Point Light Setup
2. Add Default UV Map if None
3. Add Vertices Mesh On Click Meshes
4. Add Vertices On Intersecting Edges
5. Align View To Selected
6. Apply Transforms and Remove Physics
7. Assign All 0 to Group Weight
8. Assign All 1 to Group Weight
9. Auto View Camera Far Near Clips
10. Boolean Union Joined Merged Meshes
11. Boolean Union Meshes
12. Center On Interest Panel
13. Class Lister Panel (For Developers)
14. Clay Polish Panel
15. Clear All Sharp Edges (Cyan Edges)
16. Clear Grease Pencil Strokes
17. Clear System Console
18. Clear Weight Paints
19. Close Holes on Mesh
20. Colorize Meshes By Siblings
21. Create Bound Edges From Selected Faces
22. Create Cut Edges As Mesh Keep Cutter
23. Create Cut Edges As Mesh
24. Create Cut Edges and Seperate By Loose Parts
25. Create Cut Edges
26. Create Double Sided Material Panel
27. Create Separated Bound Edges From Selected Faces
28. Cycle All Armatures Bones Viewport Displays
29. Cycle Object And Edit Modes (Alt+Q)
30. Delete All Everything in Scene
31. Delete All Geometry Nodes in Scene
32. Delete All Lights
33. Delete All Meshes
34. Delete Hidden Meshes
35. Delete Keyframes Keep Transforms
36. Delete Modifiers
37. Delete Non Mesh Objects
38. Delete Purge Empty Meshes Geometry
39. Delete Purge Unselected Mesh Objects
40. Delete with Siblings and Parent Collections
41. Display All Length Units mm cm m km
42. Dissolve Edges on Flat Surfaces
43. Equalize Objects Scales
44. Fill Weight Paint
45. Focus To 3D Cursor
46. Gaussian Smooth
47. Generate Random Rigids
48. Grow Edges To Smaller Edges
49. Insert Mesh And Clay Sculpt Panel
50. Invert Selected Meshes
51. Isolate And Focus All Meshes Only
52. Isolate N-Gon Meshes (Faces 5+)
53. Isolate Objects By Face Count
54. Isolate Objects By Vtx Count
55. Isolate Objects Without UV Map
56. Join Merge Overlapping Meshes Panel
57. Light Manager Panel
58. Mail Suggestion Or Bug Report
59. Mesh Slicer Cutter Panel
60. Metaball Manager Panel
61. Move Meshes To Scene Center
62. Move Selected To Center Floor
63. Non-Optimized Polygon Inspector
64. Object Type Suffix Panel
65. Omni Scatter By Collection Panel
66. Omni Scatter Panel
67. Open Asset Directories
68. Open CommandBox History Log
69. Open CommandBox Tutorial Playlist
70. Orient Snap Mesh To Selected Face Center
71. Packet Collision Hull for Selected Meshes
72. Panel Browser (For Developers)
73. Parent Packet Collusion Hull for Selected Meshes
74. Parent to New Bounding Box Group
75. Pipes From Faces Panel
76. Pivot To Extreme Panel
77. Poly Cutter Keep Cutter
78. Poly Cutter
79. Print Distance of Two Objects
80. Print To Python Console
81. Random Color Grouping for Empty Meshes
82. Random Colorize Meshes By Vertex Count
83. Random Grays Viewport Theme
84. Random Grease Pencil Brush Vertex Color
85. Random Grease Pencil Viewport Background Color
86. Random Kawaii Viewport Theme
87. Random Name Font Wire Color
88. Real Full Screen
89. Refresh Reload All Image Files
90. Reload Refresh Linked Files
91. Remove All Physics or Selected
92. Rename Armature Bones One By One
93. Rename Prefix Armature Bones
94. Rename Selected Prefix
95. Report Island Count for Selected Mesh
96. Report Selected Object Types
97. Reset Clear Selected Armatures All Bone Transforms
98. Reset Expand Fit Timeline Animation to 5000 and Play
99. Reset Locations of Selected Objects
100. Reset Overlay Settings
101. Reset Rotations of Selected Objects
102. Reset Scales of Selected Objects
103. Reset Transforms of Selected Objects
104. Reset User View To Center Default
105. Restart Blender Immediately with Same Scene
106. Restart Blender Immediately
107. Rock Shatter Panel
108. Scene Manager Panel
109. Select 2 Or Less Edges Vertices
110. Select All Meshes
111. Select Curves
112. Select Edge Boundary to Face
113. Select Edges By Angle Range Panel
114. Select Edges by Angle Panel
115. Select Edges by Angle and UV Unwrap All
116. Select Edges on Flat Surfaces
117. Select Faces By Edges Count Panel
118. Select Hidden Meshes
119. Select Largest Obj
120. Select Loop Edge Than Boundary To Face
121. Select Max Vertices Mesh
122. Select Meshes And Apply Modifiers
123. Select Meshes Assigned Any Materials
124. Select Meshes Non Zero Location
125. Select Meshes Non Zero Rotation
126. Select Meshes Non Zero Scale
127. Select Meshes With Physics
128. Select Meshes With Same Material
129. Select Meshes Without Faces
130. Select Meshes Without Materials
131. Select Meshes by Same Face Count
132. Select Meshes with Modifiers
133. Select Min Vertices Mesh Or Higher
134. Select Min Vertices Mesh Or Lower
135. Select Min Vertices Mesh
136. Select More By Face Count Panel
137. Select NGon Faces
138. Select Nearest Highlighted Mesh
139. Select Next Mesh By High Vertices
140. Select Next Mesh By Low Vertices
141. Select Next Non Manifold Edge
142. Select Next Non Manifold Vertex
143. Select Next Non Planar Face
144. Select Non Manifold Faces
145. Select Objects By Face Count
146. Select Objects By Vtx Count
147. Select Objects Without UV Map
148. Select Overlapping Vertices And Merge
149. Select Overlapping Vertices
150. Select Siblings in Collection
151. Select Similar Objects By Name
152. Select Smallest Face Area
153. Select Smallest Mesh
154. Select UV Island Seam Boundary Edges
155. Select Vertices By Edges Count Panel
156. Select all Meshes with Active Rigidbody
157. Select all Meshes with Passive Rigidbody
158. Select all Meshes with Rigidbody
159. Selected Meshes In Front OFF
160. Separate By Loose Parts (Collision-Aware)
161. Separate by Loose Parts
162. Set Pivot Origin To Bottom
163. Set Pivot Origin To Top
164. Set Pivot Origin to Selected
165. Show All Meshes Only
166. Show Unhide All Everything
167. Show Unhide All Everything in All Scenes
168. Show and Focus All Except Meshes
169. Smart Merge By Distance
170. Smart Merge Selected Vertices By Distance
171. Smart Merge To Center
172. Smart Poke Mesh Polygon
173. Smart Unsubdivide Dissolve
174. Spherize 100% Selected
175. Spherize Dialog
176. Spherize Mesh
177. Spherize Selected Panel
178. Stitch Edges
179. Straight Align Selected Vertices
180. Strip Faces And Edges Keep Vertices
181. Strip Faces And Vertices Keep Edges
182. Strip Faces Preserve Topology
183. Subdivide Mesh
184. Tight Tile Distribute Align Meshes
185. Toggle All Empty Mesh Names Visibility
186. Toggle Armatures Bones Infront
187. Toggle Armatures Bones Names
188. Toggle Camera+Center+Lock to View
189. Toggle Cameras Visibility
190. Toggle Curves Visiblity
191. Toggle Dark Black Light White Viewport Theme
192. Toggle Dyntopo Sculpt Mode
193. Toggle Grease Pencils Visibility
194. Toggle Mesh ViewPort Display Color Alpha Opaque
195. Toggle Mesh ViewPort Display Wireframe
196. Toggle Mesh Wireframe
197. Toggle Objects Names Visibility
198. Toggle Random Shading
199. Toggle Sculpt Face Sets
200. Toggle Selectable By Type Panel
201. Toggle Selectable
202. Toggle Selected Meshes In Front
203. Toggle Statistics
204. Toggle Transparency Opaque XRay Meshes
205. Toggle Viewport Shadow And Cavity
206. Toggle Visible By Type Panel
207. Tonalize Meshes By Vertex Count
208. Transfer Locations Scales
209. Transfer Locations
210. Transfer Rotations Locations Scales
211. Transfer Rotations Locations
212. Transfer Rotations Scales
213. Transfer Rotations
214. Transfer Scales
215. Triquadrangulate
216. Unify Selected Object To Scene Origin Center
217. Unify Selected Object
218. Unparent Children Keep Transforms
219. Unsubdivide Mesh
220. Vertex Spring Generator Panel
221. Weight Paint Bone

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